Universal


Universal Media Players combine multiple existing entities in Home Assistant into one media player entity. This is used for creating a single entity that controls an entire media center.

Multiple media player entities can be controlled from an universal media player. Additionally, the universal media player allows volume and power commands to be re-routed to other entities in Home Assistant. This allows the power and volume to control external devices like a television or audio receiver.

A Universal Media Player is created in configuration.yaml as follows.

# Example configuration.yaml entry
media_player:
  - platform: universal
    name: MEDIA_PLAYER_NAME
    children:
      - media_player.CHILD_1_ID
      - media_player.CHILD_2_ID
    commands:
      turn_on:
        service: SERVICE
        data: SERVICE_DATA
      turn_off:
        service: SERVICE
        data: SERVICE_DATA
      volume_up:
        service: SERVICE
        data: SERVICE_DATA
      volume_down:
        service: SERVICE
        data: SERVICE_DATA
      volume_mute:
        service: SERVICE
        data: SERVICE_DATA
    attributes:
      is_volume_muted: ENTITY_ID|ATTRIBUTE
      state: ENTITY_ID|ATTRIBUTE

Configuration Variables

name

(string)(Required)The name to assign the player.

children

(list)(Required)Ordered list of child media players this entity will control.

state_template

(template)(Optional)A template can be specified to render the state of the media player. This way, the state could depend on entities different from media players, like switches or input booleans.

commands

(string)(Optional)Commands to be overwritten. Possible entries are turn_on, turn_off, select_source, volume_set, volume_up, volume_down and volume_mute.

attributes

(string)(Optional)Attributes that can be overwritten. Possible entries are is_volume_muted, state, source, source_list and volume_level. The values should be an entity ID and state attribute separated by a pipe character (|). If the entity ID’s state should be used, then only the entity id should be provided.

The Universal Media Player will primarily imitate one of its children. The Universal Media Player will control the first child on the list that is active (not idle/off). The Universal Media Player will also inherit its state from the first active child if a state_template is not provided. Entities in the children: list must be media players, but the state template can contain any entity.

It is recommended that the command turn_on, the command turn_off, and the attribute state all be provided together. The state attribute indicates if the media player is on or off. If state indicates the media player is off, this status will take precedence over the states of the children. If all the children are idle/off and state is on, the Universal Media Player’s state will be on.

It is also recommended that the command volume_up, the command volume_down, the command volume_mute, and the attribute is_volume_muted all be provided together. The attribute is_volume_muted should return either True or the on state when the volume is muted. The volume_mute service should toggle the mute setting.

When providing select_source as a command, it is recommended to also provide the attributes source, and source_list. The source attribute is the currently select source, while the source_list attribute is a list of all available sources.

Usage examples

Chromecast & Kodi control with switches

In this example, a switch is available to control the power of the television. Switches are also available to turn the volume up, turn the volume down, and mute the audio. These could be command line switches or any other entity in Home Assistant. The turn_on and turn_off commands will be redirected to the television, and the volume commands will be redirected to an audio receiver. The select_source command will be passed directly to an A/V receiver.

The children are a Chromecast and a Kodi player. If the Chromecast is playing, the Universal Media Player will reflect its status. If the Chromecast is idle and Kodi is playing, the universal media player will change to reflect its status.

media_player:
  platform: universal
  name: Test Universal
  children:
    - media_player.living_room_cast
    - media_player.living_room_kodi
  commands:
    turn_on:
      service: switch.turn_on
      data:
        entity_id: switch.living_room_tv
    turn_off:
      service: switch.turn_off
      data:
        entity_id: switch.living_room_tv
    volume_up:
      service: switch.turn_on
      data:
        entity_id: switch.living_room_volume_up
    volume_down:
      service: switch.turn_on
      data:
        entity_id: switch.living_room_volume_down
    volume_mute:
      service: switch.turn_on
      data:
        entity_id: switch.living_room_mute
    select_source:
      service: media_player.select_source
      data_template:
        entity_id: media_player.receiver
        source: '{{ source }}'
    volume_set:
      service: media_player.volume_set
      data_template:
        entity_id: media_player.receiver
        volume_level: '{{ volume_level }}'

  attributes:
    state: switch.living_room_tv
    is_volume_muted: switch.living_room_mute
    volume_level: media_player.receiver|volume_level
    source: media_player.receiver|source
    source_list: media_player.receiver|source_list

Kodi CEC-TV control

In this example, a Kodi Media Player runs in a CEC capable device (OSMC/OpenElec running in a Raspberry Pi 24/7, for example), and, with the JSON-CEC Kodi addon installed, it can turn on and off the attached TV.

We store the state of the attached TV in a hidden input boolean, so we can differentiate the TV being on or off, while Kodi is always ‘idle’, and use the universal media player to render its state with a template. We can hide the Kodi Media Player too, and only show the universal one, which now can differentiate between the ‘idle’ and the ‘off’ state (being the second when it is idle and the TV is off).

Because the input boolean used to store the TV state is only changing when using the Home Assistant turn_on and turn_off actions, and Kodi could be controlled by so many ways, we also define some automations to update this Input Boolean when needed.

In an Apple HomeKit scene, we can now expose this universal media player as an on/off switch in Homebridge, and, that way, use Siri to turn on and off the TV.

The complete configuration is:

homeassistant:
  customize:
    input_boolean.kodi_tv_state:
      hidden: true
      homebridge_hidden: true
    media_player.kodi:
      hidden: true
      homebridge_hidden: true
    media_player.kodi_tv:
      friendly_name: Kodi
      homebridge_name: Kodi
      homebridge_media_player_switch: on_off

input_boolean:
  kodi_tv_state:

media_player:
- platform: universal
  name: Kodi TV
  state_template: >
    {% if is_state('media_player.kodi', 'idle') and is_state('input_boolean.kodi_tv_state', 'off') %}
    off
    {% else %}
    {{ states('media_player.kodi') }}
    {% endif %}
  children:
    - media_player.kodi
  commands:
    turn_on:
      service: media_player.turn_on
      data:
        entity_id: media_player.kodi
    turn_off:
      service: media_player.turn_off
      data:
        entity_id: media_player.kodi
  attributes:
    is_volume_muted: media_player.kodi|is_volume_muted
    volume_level: media_player.kodi|volume_level

- platform: kodi
  name: Kodi
  host: 192.168.1.10
  turn_on_action:
  - service: input_boolean.turn_on
    data:
      entity_id: input_boolean.kodi_tv_state
  - service: media_player.kodi_call_method
    data:
      entity_id: media_player.kodi
      method: Addons.ExecuteAddon
      addonid: script.json-cec
      params:
        command: activate
  turn_off_action:
  - service: input_boolean.turn_off
    data:
      entity_id: input_boolean.kodi_tv_state
  - service: media_player.media_stop
    data:
      entity_id: media_player.kodi
  - service: media_player.kodi_call_method
    data:
      entity_id: media_player.kodi
      method: Addons.ExecuteAddon
      addonid: script.json-cec
      params:
        command: standby

automation:
- alias: Turn on the TV when Kodi is activated
  trigger:
    platform: state
    entity_id: media_player.kodi_tv
    from: 'off'
    to: 'playing'
  action:
  - service: media_player.turn_on
    entity_id: media_player.kodi_tv

- alias: Turn off the TV when Kodi is in idle > 15 min
  trigger:
    platform: state
    entity_id: media_player.kodi_tv
    to: 'idle'
    for:
      minutes: 15
  action:
  - service: media_player.turn_off
    entity_id: media_player.kodi_tv